Read Millennium Rising by Jane Jensen Free Online
Book Title: Millennium Rising|
ISBN 13: 9781567408669
The author of the book: Jane Jensen
Edition: Nova Audio Books
Date of issue: October 6th 1999
Format files: PDF
The size of the: 631 KB
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Reader ratings: 5.9
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Right after the millennium, pilgrims of all faiths flock to the Mexican village of Santa Pelagia to witness a miraculous visitation. Among them are twenty-four who experience their own startling personal vision. A messenger appears differently to each - as the Virgin Mary, an angel of Islam, the Hindu goddess Kali - but carries the same terrifying tidings: The Day of Judgment is at hand.
To investigate this extraordinary situation come two very different men. Father Michael Deauchez is an agent of the Vatican, with personal experience of the supernatural - and a dedication to reason that will not allow him to believe the wonders he witnesses. Simon Hill is a top New York Times reporter, convinced that the events in Santa Pelagia are Pulitzer material, especially when the apocalyptic prophecies of the Twenty-Four begin to come true.
From the holiest councils of the Vatican to the boardrooms of powerful multinational corporations to the highest level of the U.S. government and military, Deauchez and Hill hunt desperately for the truth, as the prospect of the world's end looms ever closer. But what is the truth? Mass hysteria? A devious, far-reaching plot? Or has God truly spoken?
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Read information about the authorJane Jensen is the game designer of the popular and critically acclaimed Gabriel Knight adventure games and author of the novels Judgement Day and Dante's Equation.
Jane Jensen was born Jane Elizabeth Smith, the youngest of seven children. She received a BA in Computer Science from Anderson University in Indiana and worked as a systems programmer for Hewlett-Packard. Her love of both computers and creative writing eventually led her to the computer gaming industry and Sierra Online where she worked as a writer on Police Quest III: The Kindred and EcoQuest: The Search for Cetus. After co-designing King's Quest VI: Heir Today, Gone Tomorrow with veteran game designer Roberta Williams, Jensen designed her first solo game: Gabriel Knight: Sins of the Fathers, which was released in 1993. The dark, supernatural mystery was a departure for Sierra but the game was enthusiastically received, with the strength of Jensen's writing, along with the game's horror and gothic sensibilities coming in for particular praise from the gaming press and earning the title Computer Gaming World's "Adventure Game of the Year" title.
Jensen followed up Gabriel Knight: Sins of the Fathers with two sequels: The Beast Within: A Gabriel Knight Mystery in 1995 and Gabriel Knight 3: Blood of the Sacred, Blood of the Damned in 1999. Somewhat unusually for an adventure game series, each Gabriel Knight title was produced in an entirely different format to the others. Whereas the original was a traditional 2D animated game, the sequels were realised through full motion video and a custom built 3D engine, respectively. Despite further acclaim for Jensen's design in both cases (The Beast Within was Computer Gaming World's "Game of the Year"), the large expenses associated with making the sequels, coupled with the declining marketability of adventure games (especially within Sierra) meant that a fourth in the series was not commissioned.
In 1996, Jensen published a novelization of the first Gabriel Knight game. A second Gabriel Knight novelization followed in 1998. In 1999, Jensen published her first non-adapted novel, Millennium Rising (later retitled Judgment Day). Her fourth book, Dante's Equation was published in 2003. Dante's Equation was nominated for the Philip K. Dick Award.
Jensen has been involved in designing casual online games at Oberon Media, of which she is a co-founder. Her work in the Hidden Object/light adventure category can partially be credited with moving casual games in the direction of full adventure games in puzzle and story sophistication. Some of her more notable recent hits include Deadtime Stories (2009) and Dying for Daylight (2010). After leaving Oberon in 2011, she briefly worked at Zynga.
Jensen's most recent full adventure game was called Gray Matter, which was developed by Wizarbox and published by dtp entertainment in 2010. On April 2, 2008 the game, originally intended to be developed by Hungarian software house Tonuzaba, switched to another developer, French company Wizarbox: as a result, the tentative release was changed and shifted to 2010.
Jane Jensen owns a farm in Pennsylvania where she lives with her husband, composer Robert Holmes, who composed the music for the Gabriel Knight series and for Gray Matter. On April 5, 2012, the couple announced the formation of Pinkerton Road, a new game development studio to be headquartered on their Lancaster, Pennsylvania farm. The studio will use a Community Supported Gaming (CSG) model to give subscribers direct access to the games they produce, similar to Community Supported Agriculture (CSA) where small farms provide consumers with regular produce deliveries. With this announcement, a Kickstarter campaign was launched to raise funds for the studio's first year of game development.
Jensen is also a story consultant on Phoenix Online Studios' adventure game Cognition: An Erica Reed Thriller.
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